According to AlphaMoat, as of 2026-09, C# has 2,966 downloads and 4 stars — ranked #3,752 of 5,078 AI skills overall, and #476 of 577 in Development.
| Platform | Installs | Downloads | Stars | Comments |
|---|---|---|---|---|
| ClawHub ↗ | 72 | 2.4K | 3 | - |
| SkillHub ↗ | 229 | 3.0K | 4 | — |
Platforms count differently and update at different times.
This concise reference summarizes common C# issues involving nulls, async deadlocks, deferred LINQ execution, closures, collection changes, and numeric precision, with suggested ways to avoid them. It is a checklist, not a replacement for project standards, security requirements, or official language documentation; generated code still needs project-specific review.
Profile published 2026-10-27
Generated from the skill’s documentation as examples; not results of actual runs.
The counting method changed in 2026-09: skills with the same name are now counted separately by author, and the full catalog is covered. Dashed lines show months before the change; they are not compared with later months, and no growth is computed across the change.
| Month | Downloads | MoM | Stars |
|---|---|---|---|
| 2026-09 | 3.0K | — | 4 |
| 2026-08 | 2.5K | +10.4% | 4 |
| 2026-07 | 2.2K | +16.1% | 4 |
| 2026-06 | 1.9K | +10.8% | 4 |
| 2026-05 | 1.7K | — | 4 |
| 2026-03 | 1.3K | — | 3 |
The author’s original file, shown as plain text without edits or review by AlphaMoat. Links are not clickable; check commands before running them. Fetched 2026-10-23.
---
name: C#
slug: csharp
version: 1.0.1
description: Write robust C# avoiding null traps, async deadlocks, and LINQ pitfalls.
metadata: {"clawdbot":{"emoji":"💜","requires":{"bins":["dotnet"]},"os":["linux","darwin","win32"]}}
---
## Quick Reference
| Topic | File | |-------|------| | Null reference, nullable types | `nulls.md` | | Async/await, deadlocks | `async.md` | | Deferred execution, closures | `linq.md` | | Value vs reference, boxing | `types.md` | | Iteration, equality | `collections.md` | | IDisposable, using, finalizers | `dispose.md` | ## Critical Rules - `?.` and `??` prevent NRE but `!` overrides warnings — still crashes if null - `.Result` or `.Wait()` on UI thread — deadlock, use `await` or `ConfigureAwait(false)` - LINQ is lazy — `query.Where(...)` doesn't execute until iteration - Multiple enumeration of IEnumerable — may re-query database, call `.ToList()` first - Closure captures variable, not value — loop variable in lambda captures last value - Struct in async method — copied, modifications lost after await - String comparison culture — `StringComparison.Ordinal` for code, `CurrentCulture` for UI - `GetHashCode()` must be stable — mutable fields break dictionary lookup - Modifying collection while iterating — throws, use `.ToList()` to iterate copy - `decimal` for money — `float`/`double` have precision loss - `readonly struct` prevents defensive copies — use for performance - `sealed` prevents inheritance — enables devirtualization optimization
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Data month: 2026-09 · Downloads, stars and installs are aggregated monthly from public skill registries (ClawHub, SkillHub). See methodology.