According to AlphaMoat, as of 2026-09, Design System Creation has 3,855 downloads and 6 stars — ranked #2,712 of 5,078 AI skills overall, and #250 of 512 in Design & Media.
| Platform | Installs | Downloads | Stars | Comments |
|---|---|---|---|---|
| ClawHub ↗ | 117 | 3.6K | 6 | - |
| SkillHub ↗ | 144 | 3.9K | 6 | — |
Platforms count differently and update at different times.
This meta-skill provides staged guidance for documenting an aesthetic, defining color and typography tokens, reusable components, motion, and loading states, and reviewing anti-patterns. It includes code and configuration examples, but outputs still need review against the existing product and implementation. Installation sources may be mutable npx packages or GitHub content; pin a version or commit and inspect downloaded files before enabling it.
Profile published 2026-10-29
Generated from the skill’s documentation as examples; not results of actual runs.
The counting method changed in 2026-09: skills with the same name are now counted separately by author, and the full catalog is covered. Dashed lines show months before the change; they are not compared with later months, and no growth is computed across the change.
| Month | Downloads | MoM | Stars |
|---|---|---|---|
| 2026-09 | 3.9K | — | 6 |
| 2026-08 | 3.5K | +5.8% | 6 |
| 2026-07 | 3.3K | +8.3% | 6 |
| 2026-06 | 3.1K | +6.9% | 6 |
| 2026-05 | 2.9K | — | 6 |
| 2026-03 | 2.3K | — | 6 |
The author’s original file, shown as plain text without edits or review by AlphaMoat. Links are not clickable; check commands before running them. Fetched 2026-10-23.
--- name: design-system-creation model: reasoning description: Complete workflow for creating distinctive design systems from scratch. Orchestrates aesthetic documentation, token architecture, components, and motion. Use when starting a new design system or refactoring an existing one. Triggers on create design system, design tokens, design system setup, visual identity, theming. --- # Design System Creation (Meta-Skill) Complete workflow for creating distinctive design systems with personality.
## Installation
### OpenClaw / Moltbot / Clawbot
```bash
npx clawhub@latest install design-system-creation
```
---
## When to Use
- Starting a new product that needs visual identity
- Refactoring an existing design with scattered styles
- Building a component library with design tokens
- Want to go beyond generic Tailwind/Bootstrap aesthetics
---
## Workflow Overview
```
1. Aesthetic Foundation → Document the vibe before code
2. Color Token System → CSS variables + Tailwind + TypeScript
3. Typography System → Font stack + scale + patterns
4. Surface Components → Layered primitives with CVA
5. Motion Tokens → Consistent animation timing
6. Loading States → Skeleton + shimmer patterns
```
---
## Step 1: Aesthetic Foundation
**Read:** `ai/skills/design-systems/distinctive-design-systems`
Before writing CSS, document the aesthetic:
```markdown
## The Vibe
[1-2 sentences describing the visual feel]
## Inspirations
- [Reference 1 - what to take from it]
- [Reference 2 - what to take from it]
## Emotions to Evoke
| Emotion | How It's Achieved |
|---------|-------------------|
| [X] | [specific technique] |
| [Y] | [specific technique] |
```
### Proven Directions to Consider
| Aesthetic | Characteristics |
|-----------|----------------|
| Retro-futuristic | CRT textures, glow effects, monospace fonts |
| Warm cyberpunk | Tan/beige base, emerald accents, glass panels |
| Magazine financial | Bold typography, dark theme, gradient text |
---
## Step 2: Color Token Architecture
**Read:** `ai/skills/design-systems/distinctive-design-systems`
Create the three-layer token system:
```css
/* 1. CSS Variables (source of truth) */
:root {
--tone-primary: 76, 204, 255;
--primary: 200 90% 65%;
--success: 154 80% 60%;
--destructive: 346 80% 62%;
}
```
```typescript
// 2. Tailwind Config
colors: {
primary: 'hsl(var(--primary))',
tone: { primary: 'rgb(var(--tone-primary))' },
}
```
```typescript
// 3. TypeScript Tokens (optional)
export const colors = {
primary: 'hsl(var(--primary))',
};
```
---
## Step 3: Typography System
**Read:** `ai/skills/design-systems/distinctive-design-systems`
Define fonts and scale:
```css
:root {
--font-display: 'Orbitron', system-ui;
--font-mono: 'Share Tech Mono', monospace;
--font-sans: 'Inter', system-ui;
--typo-scale: 0.88; /* Mobile */
}
@media (min-width: 640px) {
:root { --typo-scale: 1; }
}
```
### Typography Patterns
```css
/* Magazine-style numbers */
.metric { font-weight: 800; letter-spacing: -0.02em; font-variant-numeric: tabular-nums; }
/* Labels */
.label { text-transform: uppercase; letter-spacing: 0.1em; font-weight: 700; }
```
---
## Step 4: Surface Components
**Read:** `ai/skills/design-systems/design-system-components`
Build layered surface primitives with CVA:
```tsx
const surfaceVariants = cva(
'rounded-lg backdrop-blur-sm transition-colors',
{
variants: {
layer: {
panel: 'bg-tone-cadet/40 border border-tone-jordy/10',
tile: 'bg-tone-midnight/60 border border-tone-jordy/5',
chip: 'bg-tone-cyan/10 border border-tone-cyan/20 rounded-full',
},
},
}
);
export function Surface({ layer, children }: SurfaceProps) {
return <div className={surfaceVariants({ layer })}>{children}</div>;
}
```
---
## Step 5: Motion Tokens
**Read:** `ai/skills/design-systems/distinctive-design-systems`
Define consistent animation timing:
```javascript
// tailwind.config.ts
keyframes: {
'shimmer': { '0%': { backgroundPosition: '200% 0' }, '100%': { backgroundPosition: '-200% 0' } },
'pulse-glow': { '0%, 100%': { opacity: '1' }, '50%': { opacity: '0.5' } },
'slide-in': { '0%': { opacity: '0', transform: 'translateY(10px)' }, '100%': { opacity: '1', transform: 'translateY(0)' } },
},
animation: {
'shimmer': 'shimmer 1.5s ease-in-out infinite',
'pulse-glow': 'pulse-glow 1.8s ease-in-out infinite',
'slide-in': 'slide-in 0.2s ease-out',
}
```
---
## Step 6: Loading States
**Read:** `ai/skills/design-systems/loading-state-patterns`
Create skeleton components that match your aesthetic:
```tsx
export function Skeleton({ className }: { className?: string }) {
return (
<div
className={cn(
'rounded-md bg-muted animate-shimmer',
'bg-gradient-to-r from-muted via-muted-foreground/10 to-muted bg-[length:200%_100%]',
className
)}
/>
);
}
```
---
## Component Skills Reference
| Skill | Purpose |
|-------|---------|
| `distinctive-design-systems` | Aesthetic foundation, tokens |
| `design-system-components` | Surface primitives, CVA |
| `animated-financial-display` | Number animations |
| `loading-state-patterns` | Skeletons, shimmer |
| `financial-data-visualization` | Chart theming |
---
## File Structure
```
styles/
├── globals.css # CSS variables, base styles
├── design-tokens.ts # TypeScript exports
└── theme.css # Component patterns
tailwind.config.ts # Token integration
components/
├── ui/
│ ├── surface.tsx # Surface primitive
│ ├── skeleton.tsx # Loading states
│ └── button.tsx # Variant components
```
---
## NEVER Do
- **Never start with code before documenting aesthetic** — Vibes before CSS
- **Never use pure black (#000) as base** — Always use tinted blacks for depth
- **Never use pure white (#fff) for text** — Use tinted whites that match the palette
- **Never skip design tokens in favor of hardcoded values** — Tokens prevent drift
- **Never create components without variant system** — Use CVA or similar for consistency
- **Never use Inter/Roboto for headings** — Display fonts create distinctiveness
- **Never use default Tailwind colors** — Define your own palette
- **Never skip backdrop-filter blur on glass** — Glass panels need blur to work
- **Never apply decorative patterns to readable content** — Background decoration only
- **Never use high-saturation colors without opacity** — Modulate with rgba()
---
## Checklist
- [ ] Document aesthetic foundation (vibe, inspirations, emotions)
- [ ] Create color token system (CSS + Tailwind + TS)
- [ ] Define typography stack and scale
- [ ] Build Surface primitive component
- [ ] Add motion tokens and animations
- [ ] Create loading state components
- [ ] Document anti-patterns (what NOT to do)
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Data month: 2026-09 · Downloads, stars and installs are aggregated monthly from public skill registries (ClawHub, SkillHub). See methodology.