According to AlphaMoat, in August 2026 Crushon.AI (crushon.ai) received 22,632,776 monthly visits (+1% MoM) — ranked #53 of 17,424 AI websites with traffic data, and #6 of 359 in Characters & Fun; its largest market is United States (27.1% of visits).
CrushOn.AI is an adult-oriented AI character chat service that emphasizes unfiltered virtual character interaction and lets users choose and customize conversation partners around their preferences.
| Month | Monthly visits | MoM |
|---|---|---|
| 2025-09 | 18.9M | -16.8% |
| 2025-10 | 20.7M | +9.4% |
| 2025-11 | 19.9M | -3.9% |
| 2025-12 | 22.6M | +14.0% |
| 2026-01 | 22.7M | +0.5% |
| 2026-02 | 20.0M | -11.9% |
| 2026-03 | 21.1M | +5.1% |
| 2026-04 | 20.6M | -2.1% |
| 2026-05 | 20.6M | +0.1% |
| 2026-06 | 19.5M | -5.6% |
| 2026-07 | 22.4M | +15.0% |
| 2026-08 | 22.6M | +1.0% |
A roleplay platform for chatting with millions of AI characters.
+ CompareA platform to create and explore immersive AI character stories.
+ Compare创建和自定义AI角色与AI角色实时交互参与丰富而动态的对话访问预构建的聊天机器人模板查看和管理您的聊天机器人库接收来自流行聊天机器人的推荐
+ CompareCreate a personalized AI virtual companion and interact in real time.
+ CompareA roleplay app for free chats with a large cast of AI characters
+ CompareAccording to AlphaMoat, Crushon.AI (crushon.ai) received 22,632,776 visits (about 22.6M) in August 2026 (+1% month over month), ranking #53 of 17,424 AI websites with traffic data, and #6 in Characters & Fun.
Over the last 12 months, Crushon.AI’s monthly visits went from 18.9M in September 2025 to 22.6M in August 2026 — up 19.8% overall; traffic peaked in January 2026 (22.7M).
In August 2026, Crushon.AI’s largest markets by share of visits are United States 27.1%, Germany 7.7%, Canada 5.2%.
In Characters & Fun, the other products with the most monthly visits are CharacterAI (159.7M), JanitorAI (142.0M), SpicyChat (68.9M), Candy.ai (63.7M), Polybuzz (63.3M).
Data month: 2026-08 · Visit figures are third-party traffic estimates aggregated monthly — best for scale and trends. Multiple domains of the same product are merged. See methodology.