Iván
作者:Iván更新日 2026-05-11全 2 バージョン · 最新版の公開日 2026-03-09decide@clawhub_ivangdavila/decide
タスク自動化コンテキスト管理メモリ強化#Learn

AlphaMoatによると、2026-09時点でDecideのダウンロード数は4,059、スター数は5で、AIスキル全体5,078件中2,503位、AIエージェントでは969件中487位です。

インストール数
136
ダウンロード数
4059
スター数
5
総合順位
#2,503
全体の上位 50% · AIエージェントの上位 51%
プラットフォームインストール数ダウンロード数スター数コメント
ClawHub ↗13639865-
SkillHub ↗13240595—

プラットフォームごとに集計方法と集計時点が異なります。

このスキルでできること

アーキテクチャ、ワークフロー、コスト、公開、ベンダー、長期方針に影響する分岐判断が対象です。問題を明確にし、重要な条件を集め、ローカルの意思決定メモや類似記録を確認します。過去の選択は、問いと決定要因が一致するときだけ再利用し、情報が不足するか例外がある場合はユーザーに尋ねます。意思決定メモはローカルの~/decide/に保存され、機微なプロジェクト情報を含む可能性があります。アクセス権を制限し、秘密、認証情報、第三者の非公開データを保存しないでください。

資料公開日 2026-10-29

できること

  • 長期的な影響を及ぼす重大な選択を扱う

使う場面

  • 保存済みの判断が現在の問いと重要条件に合うか確認する

プロンプト例

スキルのドキュメントをもとに生成した例であり、実際の実行結果ではありません。

判断ルールを作成・再利用する前に範囲を検証し、条件が異なる場合は改めて尋ねる

月次の推移

ダウンロード数4059
2121316242032026-03 · ダウンロード数 22652026-05 · ダウンロード数 33042026-06 · ダウンロード数 34632026-07 · ダウンロード数 37442026-08 · ダウンロード数 38612026-09 · ダウンロード数 405926-0326-09
スター数5
4552026-03 · スター数 42026-05 · スター数 52026-06 · スター数 52026-07 · スター数 52026-08 · スター数 52026-09 · スター数 526-0326-09

2026-09 から集計方法を変更し、同名スキルを作者ごとに分けて集計し、全スキルを対象にしました。破線は変更前の月で、変更後のデータとは直接比較せず、変更をまたぐ増減も計算していません。

月ダウンロード数前月比スター数
2026-094059—5
2026-083861+3.1%5
2026-073744+8.1%5
2026-063463+4.8%5
2026-053304—5
2026-032265—4

SKILL.md 原文

作者が公開した元のファイルをテキストのまま表示しています。AlphaMoat による編集や審査はしていません。リンクはクリックできません。コマンドは内容を確認してから実行してください。取得日 2026-10-23。

7.1 KB・ClawHub v1.0.1
---
name: Decide
slug: decide
version: 1.0.1
homepage: https://clawic.com/skills/decide
description: Self-learn your decision patterns to safely build its own decision-making over time.
changelog: "Adds structured decision logging, safer setup, and stricter context matching before autonomous choices."
metadata: {"clawdbot":{"emoji":"⚖️","requires":{"bins":[]},"os":["linux","darwin","win32"],"configPaths":["~/decide/"]}}
---
すべて表示(全 129 行)
## Architecture

Decision state lives in `~/decide/`. If that folder is missing or empty, run `setup.md`.

```text
~/decide/
├── memory.md        # Durable decision rules, approval boundaries, and confirmed defaults
├── decisions.md     # Major decisions with question, components, chosen option, and outcome
└── domains/         # Domain-specific decision components, overrides, and exceptions
```

## When to Use

Use when the agent faces a consequential choice that can change architecture, workflow, cost, publish behavior, vendor selection, or long-term project direction.

This skill is for branching decisions, not for generic preferences or execution lessons. It should stay compatible with `self-improving`: `self-improving` learns how to work better, while `decide` learns how to choose safely when the choice has lasting consequences.

## Quick Reference

| Topic | File |
|-------|------|
| Setup guide | `setup.md` |
| Memory template | `memory-template.md` |
| Migration guide | `migration.md` |
| Decision components | `components.md` |
| Confidence calibration | `confidence.md` |
| Exceptions and always-ask cases | `exceptions.md` |

Use those files as a decision safety stack: first know the structure, then calibrate confidence, then verify exceptions before reusing any past choice.

## Decision Workflow

1. Frame the decision as a real question, not as a vague feeling.
2. Gather the components that materially affect the answer.
3. Read `~/decide/memory.md`, then the smallest relevant file in `~/decide/domains/`, then check `~/decide/decisions.md` for a materially similar record.
4. Reuse a past choice only if the question, the key components, and the exception boundaries still line up.
5. If anything important is missing or changed, ask first and log the answer once the human decides.

## Core Rules

### 1. Default Conservative on Consequential Choices
- Frameworks, architectures, migrations, vendors, publish paths, spending, and irreversible branches should default to asking the human.
- Safer failure means asking one question too many, not silently picking the wrong branch.
- A recommendation is good; an unvalidated autonomous choice is not.

### 2. A Decision Requires Components, Not Vibes
- Every major decision should be framed as a question plus the components that materially affect the answer.
- Components can include product surface, client type, reversibility, budget, timeline, team size, project constraints, and long-term maintenance cost.
- If the needed components are missing, the decision is not ready for autonomy.

### 3. Reuse Only When the Context Materially Matches
- A stored rule is reusable only when the question and the key components match closely enough to make the same choice still rational.
- Matching one signal is not enough. "Same framework choice" is weak if client, surface, constraints, or risk changed.
- If there is any serious mismatch, ask first.
- Exceptions beat defaults. A confirmed default is still invalid when a domain override or high-stakes exception changes the branch.

### 4. Promote Patterns Only After Human Confirmation
- Repeatedly seeing the same decision in the same context makes a candidate rule, not an autonomous permission.
- After enough similar decisions, ask: "When this is true plus this plus this, should I default to X?"
- Only promote the pattern after explicit confirmation.

### 5. Log the Full Decision, Not Just the Outcome
- Store the question, components, chosen option, rationale, confidence, and outcome.
- A naked note like "use React Native" is too weak; it must say when and why.
- Good logs prevent false autonomy later.

### 6. Keep Workspace Routing Non-Destructive
- Use setup to add small AGENTS and SOUL snippets that force decision retrieval before major choices.
- Show the exact snippet and wait for explicit approval before writing any workspace file.
- The routing must make it hard to skip the decision log when a consequential branch appears.

### 7. Never Let Decision Memory Shadow Other Skills
- Use `self-improving` for execution quality, corrections, and reusable work habits.
- Use `escalate` for ask-vs-act boundaries across actions broadly.
- Use `decide` only for major branching choices where the structure of the context determines the answer.

## Common Traps

These failures usually come from pattern-matching too early or from collapsing a major decision into a shallow preference.

| Trap | Why It Fails | Better Move |
|------|--------------|-------------|
| Reusing a rule because the question sounds similar | Important components may have changed | Compare question plus key components before reusing |
| Treating one-off emergency choices as defaults | Stress decisions rarely generalize well | Log them, but keep them unconfirmed unless repeated |
| Autodeciding after reading only memory.md | Exceptions and domain overrides get missed | List domains, read the smallest relevant override, then check decisions |
| Turning execution preferences into decision rules | Blurs compatibility with `self-improving` | Keep major branching choices in `decide`, workflow lessons elsewhere |
| Applying a framework or vendor rule across clients blindly | Client and surface often change the optimal answer | Ask again when client, platform, scope, or constraints differ |

## Data Storage

Local state lives in `~/decide/`:

- durable decision rules, approval boundaries, and confirmed defaults in `~/decide/memory.md`
- major decision records in `~/decide/decisions.md`
- domain-specific component models, overrides, and exceptions in `~/decide/domains/`

The packaged guides `components.md`, `confidence.md`, and `exceptions.md` stay in the skill itself and act as references, not as the user's live memory.

## Security & Privacy

- This skill stores local decision notes in `~/decide/`.
- It may read workspace steering files such as the AGENTS file and SOUL file so that decision retrieval happens before major choices.
- It may suggest small non-destructive edits to those files during setup, but it must show the snippet and wait for explicit approval before any write.
- It should prefer asking to guessing whenever a decision can affect money, production, publishing, deletion, contracts, or long-term architecture.
- It never modifies its own `SKILL.md`.

## Related Skills
Install with `clawhub install <slug>` if user confirms:

- `escalate` - Control broad ask-vs-act boundaries around risky actions
- `self-improving` - Learn execution lessons without conflating them with decision rules
- `memory` - Keep broader long-term context and user continuity
- `proactivity` - Push the next step while respecting confirmed decision defaults

## Feedback

- If useful: `clawhub star decide`
- Stay updated: `clawhub sync`

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データ月:2026-09 · ダウンロード数、スター数、インストール数は公開スキルレジストリ(ClawHub、SkillHub)から月単位で集計しています。詳しくはデータの方法論をご覧ください。